Studio Wildcard today launched its fourth ARK Modding Contest to reward the amazing work that th…
Today, the Substance team announces the first major Substance Designer update of 2019, bringing …
I am creating a 3D engine using OpenGL, but recently I came across OpenGL and Vulkan benchmarks. …
A few recent highlights around the GameDev Community:
Blogs@Eck has been sharing updates f…
Develop:Brighton 2019’s conference schedule is now live, with more than 100 speakers set to host…
Today, the Substance team unveils the first Substance Painter update of 2019, reconfirming its c…
I'm looking for a 3D or 2D artist to form a team for the GDWC 2019. The goal is to build a game …
AMD has made their GDC 2019 presentations available for developers. Both sets include talks from…
At this year's GDC 2019, GitHub hosted a Godot Meetup at their offices for a Godot GDC "keynote"…
The D programming language has been around for several years and has been used commercially in t…
Tandem Events has announced that Early Bird tickets are now available for the Develop:Sta…
NVIDIA has made all of their GDC 2019 slides available. The talks cover a variety of topics incl…
IndieCade is returning to Santa Monica and hosting its 12th annual festival on October 10-12 at t…
here:
https://www.moddb.com/mods/tiberium-secrets/news/gdc-19-and-command-conquer-postmortem-…
Today, the Substance team releases the first Signature Series collection of 2019, introducing 15…
Back in 2007, Havok physics engine was sold to Intel by their developers for $75 M. Are physics …
What's the best 2D framework/engine moving forward for use in 2019 and beyond? I want to target b…